Writing scripts

See our philosophy is that we are not writing a blog. There is going to be something shown on the screen, so our writing has to be compatible with it. Someone is narrating it, and there are going to be graphics shown for it.

Then the next part is there are levels to this shit. Like, if you just make level one content – something where if someone just thought about it and they would arrive at a conclusion – then that’s not something anyone would want to watch. You have to be at a level two or three where a person even if prompted couldn’t have come up with it themselves. Like if all your content is 1+1=2, then people will leave only after 1+1. We have to optimize for not only the compatibility with visuals but also providing value to users by actually automating information processing and fetching for them. Making things that are visually appealing and intellectually curiosity creating for them.

But on the other hand, people will not watch anything that is beyond 2+2=4. even 2*1 = 2 will drive them away. Any bit of complexity drives audience away. Unfortunately, content has to be something where you behave as if talking with a 5 years who you wanna tell about cool things.

Every domain and niche has infinite content, but only a subset of it can be as simple as 2+2=4. So filtering out things helps you a lot in this, or you end up barking down the wrong tree.

You need content that is:

  • Intellectually non-obvious (level two thinking – insights they couldn’t easily generate themselves)
  • Cognitively effortless (feels like 1+1=2, no mental strain)

Each sentence has to be designed in such a way that it can have something that is visually compatible with it. Yes, it should be non-obvious, and yes, it should have effortless consumption in a way that people are not repelled by it. And anything above 5th grade level is repulsive threshold

So the writing process is:

  1. Find the non-obvious insight (level 2-3 thinking)
  2. Express it in language a 5th grader uses naturally
  3. Structure each sentence so there’s an obvious visual companion (object, action, comparison, transformation)

Bad sentence structure: “The concept of compound interest demonstrates how exponential growth differs from linear progression.”

  • Abstract, no clear visual hook, sounds academic

Good sentence structure: “Your money doesn’t just grow – it has babies, and those babies have babies.”

  • Concrete image (money multiplying like organisms), instantly visualizable, 5th grade language

The 5th Grade Threshold: Anything that sounds like it came from a textbook, lecture, or requires re-reading = instant repulsion. The vocabulary, sentence structure, and concepts must all feel like casual conversation with someone explaining something cool they just discovered.

We are essentially writing not for readers, but for viewers watching narrated visuals. Those visuals might be:

  • A talking face
  • Animation
  • B-roll
  • An abstract object

So the filters are :

  1. Whatever you are talking about should be a non-obvious insight
  2. It should be effortless to comprehend.
  3. And each sentence should be designed such that there is opportunity to have good engaging visual representation for it.
  4. That insight (which is the core of the video) is somehow connected to something even a primate would want. Money, power, sex, self-awareness, self-image, etc. Either directly or by extension.

You could have a brilliant, simple, visual insight about… medieval pottery techniques. Fails filter #1. No primal hook = no one cares enough to click or keep watching. But for the same medieval poetry example, how can we make it work? I guess if we are able to connect it to a primal, it would be nice. We are stressed. So it can be:

Are you stressed and wondering about ways you could slow down? Medieval people had it figured out with their poettry techniques.

The pottery itself becomes almost secondary. It’s now a vehicle for delivering something about presence, slowing down, the therapeutic value of working with your hands. It’s all people and their primitive bullshit. Everything else shall only be treated like a vehicle to tap into that. The conscious, the person and its whims are supreme. You shall not treat anything as equal and that means the topics cannot afford themselves to ever be the center. Only the conscious and the whims can be.

I think we don’t get money or connections to people because we are sinners. We commit the sin of not putting the conscious, the people, their whims at the top. We defile them by giving anything else the same gravitas as them. Instead of a thing being in relation to the person, their conscious, their whims, if we make it stand alone, we committed a sin. It’s almost like a court system where the king is at the forefront and everyone is bowing behind him. Anyone daring to stand up is a nail that gets hammered down. To live a graceful, peaceful, and abundant life is to pay respect to the King.

It’s like the person, the conscious, the whims shall be bowed down to by the content and your object that is being talked about shall be bowed down to all other objects that exist. Example of this is you creating a spice brand. You are talking about it in the content but exploring the nostalgia that the person holds. For universe building you can create playing cards that are spice-themed. A whole power structure that there is a king. He’s brought down by his generals and the whole kingdom bows down to the generals and the king too. The brand is simultaneously servant (to the viewer) and master (to everything else). It’s in the middle of the hierarchy.

The Actual Hierarchy:

Supreme: Person/Conscious/Whims (the king)

Below that: The brand/content (bowing to the person)

Below that: Everything else in the entire world (bowing to the brand)

That means everything in the content and the brand is human-serving and everything else in the world is brand-serving.

The Two Laws:

  1. Everything in the content and brand serves the human – their whims, their stress, their money problems, their status anxiety, their nostalgia, their primitive needs.
  2. Everything else in the world serves the brand – history, science, culture, other products, concepts, stories – they all exist to elevate, contextualize, and build the brand’s universe.

I think a good proxy for what humans want can be seen through the human emotions or feelings.

Fear – threat to survivalAnger – boundary violation
Disgust – revulsion/contaminationHunger – need for food
Thirst – need for waterLust – sexual desire
Pain – physical/emotional sufferingGreed – insatiable wanting
Envy – wanting others’ possessionsAmbition – drive for status
Curiosity – hunger to understandFOMO – missing out anxiety
Pride – satisfaction in superiorityShame – exposed inadequacy
Embarrassment – social judgmentJealousy – relationship threat
Loneliness – isolated from connectionBelonging – tribal acceptance
Admiration – receiving respectContempt – looking down
Stress – overwhelmed by demandsAnxiety – uncertain future dread
Boredom – understimulated mindExhaustion – depleted energy
Relief – tension releaseNostalgia – longing for past
Hope – anticipating betterConfusion – lacking clarity
Awe – overwhelmed by beautyRighteousness – moral superiority
Vindication – proven rightResentment – accumulated anger
Guilt – violated own moralsRevenge – restoring balance
Joy – elevated happinessSadness – loss/disappointment
Excitement – energized anticipationDisappointment – unmet expectations
Frustration – blocked goalsGratitude – appreciating gifts
Regret – wishing different choiceAnticipation – expectant waiting
Surprise – unexpected occurrenceLove – deep attachment
Hate – intense aversionTrust – belief in reliability
Betrayal – violated trustConfidence – belief in ability
Insecurity – doubting adequacySuperiority – better than others
Inferiority – worse than othersValidation – confirmed worth
Rejection – excluded/dismissedPower – ability to control
Helplessness – no controlFreedom – unrestricted choice
Confinement – trapped/limitedAchievement – accomplished goal
Failure – didn’t meet standardComfort – ease and security
Discomfort – unease/irritationPeace – inner calm
Restlessness – agitated motionSatisfaction – desires met
Craving – intense wantingContentment – peaceful acceptance
Discontent – current dissatisfactionInspiration – energized possibility
Despair – complete hopelessnessFascination – captivated attention
Indifference – no interestUrgency – time pressure
Procrastination – delaying actionDetermination – committed resolve
Apathy – emotional flatnessOptimism – expecting positive
Pessimism – expecting negativeCertainty – confident knowing
Doubt – uncertain questioningControl – directing outcomes
Chaos – overwhelming disorderRespect – esteeming worth
Disrespect – dismissing worthInclusion – part of group
Exclusion – kept outAbundance – more than enough
Scarcity – insufficient resourcesSecurity – protected from threat
Vulnerability – exposed to harmDominance – power over others
Submission – yielding to powerNovelty – fresh experience
Familiarity – comfortable recognitionGrowth – expanding capability
Stagnation – stuck without progressClarity – clear understanding
Overwhelm – too much inputAcceptance – allowing what is
Resistance – fighting what isRelease – letting go
Tension – held pressureMomentum – building motion
Inertia – stuck stillnessConnection – linked to others
Isolation – separated alonePurpose – meaningful direction
Meaninglessness – pointless existenceCompetence – capable skill
Incompetence – lacking abilityRecognition – being seen
Invisibility – being ignoredJustice – fair treatment
Injustice – unfair treatmentFairness – equitable distribution
Unfairness – inequitable distributionOrder – organized structure
Disorder – chaotic disorganizationHarmony – balanced elements
Discord – conflicting elementsEase – effortless flow
Struggle – effortful difficultyMastery – expert skill
Inadequacy – insufficient abilityElegance – graceful refinement
Clumsiness – awkward ungainlinessVitality – energetic aliveness
Depletion – drained energyExpansion – growing outward
Contraction – shrinking inwardLightness – unburdened feeling
Heaviness – weighed downWarmth – emotional heat
Coldness – emotional chillSoftness – gentle approach
Harshness – rough intensityGentleness – tender carefulness
Aggression – forceful attackPlayfulness – lighthearted fun
Seriousness – grave importanceSpontaneity – unplanned impulse
Rigidity – inflexible structureGenerosity – giving freely
Stinginess – withholding resourcesHumility – modest self-view
Arrogance – inflated self-viewPatience – calm endurance
Impatience – irritated urgencyForgiveness – releasing grudge
Grudge – holding resentmentEmpathy – feeling others’ emotions
Calm – peaceful steadinessPanic – overwhelmed terror
Serenity – deep tranquilityTurmoil – inner chaos
Bliss – extreme happinessMisery – extreme suffering
Ecstasy – intense pleasureNumbness – emotional disconnection
Alertness – sharp awarenessDrowsiness – sleepy dullness
Vigor – energetic strengthWeakness – lacking strength
Hunger for knowledge – drive to learnIgnorance – lacking awareness
Enlightenment – profound understandingDelusion – false belief
Lucidity – clear perceptionFog – confused cloudiness
Awakening – coming to awarenessSlumber – unconscious sleep
Transcendence – beyond ordinaryMundanity – ordinary dullness
Aliveness – vitally presentDeadness – emotionally flat
Presence – fully here nowAbsence – disconnected/elsewhere
Fullness – complete satisfactionEmptiness – hollow void
Wholeness – integrated completenessFragmentation – broken pieces
Integration – parts becoming wholeDisintegration – falling apart
Emergence – something new arisingDecay – deteriorating breakdown
Renewal – fresh restartBirth – beginning existence
Death – ending existenceTransformation – fundamental change
Stasis – unchanging sameness

So any qualifying script is equal to any of these emotions and objects relation to these emotions . These emotions are kind of the ambassadors for the human themself

The hierarchy is:

  1. humans
  2. content/brand
  3. the world

But content is the point where we are trying to create something. So from the human side, emotions come down and from the world we bring in symbols that are compatible with the emotions and the humans we are after.


As a content creator you are standing at the middle layer and you are the bridge between the three worlds of the human and the world and the innate object that content/brand itself is. The brand/content itself because you might have a niche that you need to cater to. You might be a sleep-oriented brand or cooking-oriented brand so you need to talk about that from the lens of humans only and subjugate everything in the world and extract symbols from it for your brand/content.

If I have anything to say, always respect the hierarchy we have going on for the human themself. Make sure you extract proper resources from the world and create a good mix at the center with your own brand. Respecting the hierarchy is the primary condition to even have a system; you can later then optimize the combination of different things from world, the brand, and the humans themselves.

You have to imagine a world where if the god is not respected, the universe just ceases to exist. You respect the god in every action you take and now you have this world that exists and will continue to exist because you respect the god. Subjugate the world and extract its resources.

Marketing, politics, money making, influence: this is literal human worship. You’re literally studying the god (human), learning their desires (emotions), building altars (content/brands), and making offerings (symbols from the world arranged to please them). And the most successful people are the most devout worshippers. They don’t question whatever the God wants. They don’t put them on equal footing with the God’s whims. They just listen and serve.

I would like to call it the HECBSW Framework. Humans > emotions > brand/content > symbols > the world. We are here to worship the humans, and your duty as a devotee is to create brand/content using emotions and symbols that our humans would like.


I’m very intrigued by the human worship thing I said. What is the scene and how you committed?

The sin is giving anything other than human consciousness equal standing in your hierarchy. It’s treating a subject, topic, symbol, or idea as if it has inherent value separate from its service to human emotional needs.