Systems were scares for me that hey I first had to think about something and then create it. Then I realized I can consume knowledge and then create it. Then I now understand that I can take inspiration from existing systems. And now with high strengthness I am like okay just give it a goal and give it liberty to create whatever data it wants and whatever architecture it wants and just let it get to the output. And now I understand that it took me five months to create my own bespoke system for content. And using high strangeness, I already have two competitors that are really giving good competition to this system. And the lesson here is that hey, in the old times I would have the mentality to keep refining one system, but now I understand have fucking ten, twenty of those systems. Let them create output and we will just jury the best ones
You are under no obligation to only have one system that is perfect and does it all. Have if you have ten systems that have different architecture and working towards same goals, the huge amount of volume that they create is going to give you great ideas.
This is how high strangeness can change everything in the world. It is going to create solutions to problems that we just never thought of or understood, and it is going to create multiple of those systems that are different in architectures, so that we can play the volume game for any fucking thing, even if it was bespoke, even if it was bespoke only till this point in time. You can now play volume game on it. The biggest change in this era we see are seeing is that things that are precious now can be built from ground up in novel ways in different architectures and we can play volume games at things where people could barely make one proper system.